Pretty funny man! Or as Borat would say "Ver'e nice, I pay for with finest hair in all Kazakstan!" In other words, great job!
Borat's a cunt.
You're not, though!* Thanks!
*Well, maybe just a bit.
This was, I must say, full of awesomeness, I'm glad you made it, gave me a few laughs, anyways, Keep on making flash like this, you'll be big in no time!
Zeroes don't mean I don't like it!
The only reason I voted zero was because nothing happened on my screen, all there was, was a background, with music playing, and a ring revolving in the lower right-hand part of the screen, which did nothing when I clicked it. I'll try a few more times, I don't know what the problem is, seeing as everybody else seemed to enjoy it...
Fun game, but...
While this is a fun game, it's also a flash game. No person in their right mind is going to pay for a damn flash game. Especially not for, as most others have said, something as simple as a save function. Save points should be built in, like at every 5 waves. You shouldn't have to pay for something like that. It's bullshit, and makes it really unfun when you have to start again from scratch.
With that aside, the actual gameplay was fun, except it was kind of buggy. At one point, every time I tried to repair the barricades, it'd pop me into a fullscreen mode like in a youtube video. Undoubtedly because of that mochigames integration. The only thing I didn't really like was the fact that the viewable area moved with the cursor. This made it hard to play (at least for me). A better thing to to, in my opinion, would have been to make the character the center of the screen at all times, instead of having the cursor move the screen around.
In the end, I'm having to give this a zero because of all of its shortcomings. If you were to strip away the mochigames part of the game, or at least resubmit it so that the resubmitted version had a free save feature, this would get either a nine out of ten, or a ten out of ten. Keep making games like this (albeit without anythign from mobchigames)!
Exactly like Ball Revamped
I don't know whether thats a good or bad thing. Well, it was fun anyways!
Very nicely done.
This is a very nicely done game, but I have a question and a comment. Did you record those sound snippets yourself? or did you have a friend do it? Etc. Also, I noticed on your backup guitarist is miving up and down the fret backwards. He goes away from his picking hand for high notes, and he goes towards his picking hand for low notes. It should be the other way around. Either way, this is a great game!
Great song, but...
I think this is a really good song; the only complaint I have, however, is about the vocals. They're kind of fuzzy, if you know what I mean. And also, they're too quiet relative to the rest of the song, in my humble opinion. A re-up of this with the vocals mixed a little higher/clearer would be awesome. Other than that, great job and congrats on getting married!
Yeah, definately my favorite!
What I said about the drums in the other song still stand in this song, so you know what I said about those before. I must say though, that the drums sound better on this than in the other songs. Anyways, on to the main part I want to talk about, which is the guitar! I can see what you meant when you said this was your favorite out of what you've submitted so far. The guitar sounds sick the whole way through. Even the parts that repeat sound great. The solo part of the song sounds terrific. I like the cutoff in the intro part of the song. I can't describe exactly why, but the song wouldn't sound right without it. It sort of reminds me of pokemon music in a way for some parts of it, and no, that isn't a bad thing.
As I write this, it just went to the solo, which makes it easier to review it. The thing sounds amazing, really interesting to listen to, even after it has been on loop for a long time, which this has. ;) Anyways, great job, keep up the great work, etc etc. :P
Rock on dude! Thanks a lot for the review; this one's definitely my current favorite too. (Don't think I'm letting you off the hook for the "pokemon music" comment though; dem's fightin' words. lol)
I needed some convincing on not filling the gap with a cool squealie sound or something. I can thank my girlfriend for persuading me to leave the gap alone.
Glad you enjoyed it.
My favorite of the two so far.
I favor this as compared to Qua. That isn't to say I dislike Qua, just means I like this one better. :) I debated with myself about giving this a 9, because of the drums, but your guitar playing won out in the end. What I mean by the drums is that it'd be cool if you found someone to play the drums for you, because I think it would help your guitar playing sound better. The drums now aren't terrible, but they sound sort of, I don't know, flat? Anyways, my point is that this song is great, as with your other songs, but it could be boosted tremendously if you find some lives drums to work with. Have fun!
Thanks for the review dude! Yeah, I definitely take your point on a live drummer being preferable. I wish it were easier to find a live drummer on demand to record for me, but time and money constraints generally win out in the end. This project had a deadline, and I needed to be able to compose it freely; being that most of the drummers I know were in another state for much of the composition, the drum machine was necessary.
For this song in particular though, I actually wanted to have a chaotic mix of drums, percussion, and odd sound effects that a live drummer couldn't do. For this kind of song, I wanted to have maximum creative flexibility and be able to throw in all the weirdness I was looking for.
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